These guides are no longer updated. There is one trick to Kublai Khan's game - when to send your trade routes. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. Terminology used in this guide and not in-game is explained here. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Here, I detail Russian strategies and counter. This guide goes into plenty of detail about Oriental strategies, uniques and select to play. by Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Zigzagzigal's Guides - Kongo (Vanilla) By Zigzagzigal. Zigzagzigal's Guides - Greece (GS) By Zigzagzigal. Zigzagzigal's Guides - Byzantium (GS) by Zigzagzigal. 140 ratings. Rise and Fall Expansion. . 3. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This guide goes in a fair level of detail about uniques, tips and tricks and how to. . Following this guide requires the Gathering Storm expansion. By Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. A subreddit dedicated on the popular turn-based series, Sid Meier's Civilization…Zigzagzigal's Guide to Carthage (G&K) by Zigzagzigal. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Spain is an unusual Civ of greater potential than first meets the eye. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guides - Portugal (GS) + Arabia (GS) Zigzagzigal's Guides - Byzantium (GS) + Rome (GS) Anglican Buff Idea: High/Low Church Slider. Byzantium's religion supports their armies, and vice versa, allowing their cavalry to rip through city defences and force them into the one true faith. Pre-Rise and Fall content packs. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. This guide goes into plenty of detail about Dutch strategies, uniques and how to play against them. Greece has a good start, very strong culture and excellent diplomatic potential as well. 101 ratings. Introduction. 28 ratings. Terminology used in this guide and not in-game is explained here. Introduction. Zigzagzigal's Guide to the Inca (BNW) By Zigzagzigal. The civ's uniques. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Greece's uniques are some of the most straightforward around, but there's more to them than immediately apparent. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Here, I detail Korean strategies and counter-strategies. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guides - Civ Summaries (Vanilla) By Zigzagzigal This guide introduces all the Civs in the game with a quick rough outline of how to play as them,. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). . 129 votes, 25 comments. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The Haudenosaunee, better known as the Iroquois, are the masters of using forested land and can push their production up to incredible levels. Zigzagzigal's Guides - England (GS) + Macedon (GS) + Nubia (GS) + Sumeria (GS) At over 24,000 words, the guide to England is absurdly long - and that's because England's mechanics touch on a lot of different elements in the game. Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. . Zigzagzigal's Guide to Portugal (BNW) By Zigzagzigal. From u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. These guides are no longer updated. The Dutch can expand quickly in the early game, reap the cash rewards and unleash a powerful navy upon the world. . This guide goes into plenty of detail about Indian strategies, uniques and how to play against them. This guide goes into plenty of detail about Egyptian strategies, uniques and how to play against them. Terminology used in this guide and not in-game is explained here. Award. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Nubia is a straightforward civ with some of the game's best early-rushing potential and strong city development - especially on the outskirts on deserts. Zigzagzigal's Guide to Mongolia (BNW) By Zigzagzigal. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Rise and Fall Expansion. Indonesia can support a vast empire, colonising and conquering new lands. That makes boosting your Minas Geraes production speed even easier. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against. Zigzagzigal's Guide to Egypt (BNW) By Zigzagzigal. 217 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. Zigzagzigal's Guides - Aztecs (R&F) by Zigzagzigal Early warfare and early city development go hand-in-hand for the Aztecs, but accumulating luxuries can make them become an even greater threat later on. Carthage is an effective warmonger, excelling at surrounding opponents, along with strong economic support. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons,. - Districts in general are 10% cheaper. In this chapter of Civilization 6 game guide you will find useful information about Russia. Zigzagzigal's Guides - Great Commanders/Rulers of China Links: Japan Ottomans Persia China Japan - Tokugawa While Hojo Tokimune's Japan is incredibly versatile, Tokugawa. At every point in the game, your first priority with Yongle should be to ensure every city you control reaches ten population as quickly as possible. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Following this guide requires the Gathering Storm expansion. 3. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Here, I detail Russian. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Ethiopia is flexible, defends effectively and scales well with higher difficulties. Zigzagzigal's Guides - Ethiopia (GS) by Zigzagzigal. Zigzagzigal's Guides - Mapuche (GS) By Zigzagzigal. The 19 October Autumn Patch has made the following change to this guide: - The new Religious Unity founder belief may help Sumeria to secure more city-state allies. This guide goes into plenty of detail about French strategies, uniques and how. This guide has a section for each Civ, divided into tricks, hidden features and clarifications. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Note: This guide requires the Rise and Fall expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. Introduction. In the small chance you wanted to know, Zig is a steam user who has a very detailed guide with several recommended approaches for every civ (still not every leader unfortunately). I use it to help my friends new to the game decide which leader to play based on its complexity. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Following this guide requires the Gathering Storm expansion. 76 ratings. 28 ratings. They were made at game release so a few things are outdated, but still excellent for beginners since he explains things quite in depth. Austria's ability to purchase City-States makes them excellent at suddenly creating footholds in new lands, but that's not all this Civ can do. They are no longer updated and have not been kept up to date with patches released since Gathering Storm. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). Civ-specific tricks, secrets and clarifications (BNW)Zigzagzigal's Guides - Greece (Vanilla) by Zigzagzigal. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Problem is, there seems to be no unifying theme. Phoenicia offers excellent potential in discovery, colonisation, trade and naval warfare from early in the game. Following this guide requires the Gathering Storm expansion. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guide to Poland (BNW) By Zigzagzigal. If you like reading they're highly. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Zigzagzigal's Guide to Ethiopia (BNW) By Zigzagzigal. Their choice of leader allows them to slow down scientific civs without war, generate lots of tourism early or use their cultural advantages for peaceful conquest! Here, I detail French strategies and counter-strategies - for both of. 3. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guide to England (BNW) By Zigzagzigal. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. 71 ratings. Out of diplomatic nations, Morocco arguably defends the best and unlike Civs like Greece, Sweden and Arabia, tends to remain peaceful throughout the game. 79 ratings. Killing units restores up to 30 health. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Here, I detail Mapuche strategies and counter-strategies. Korea's ability to acquire science is rivalled only by Babylon, while its unconventional midgame unique units make the game all the more interesting. The civ's uniques. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Don't delay and start an early war - the vast number of Builders you acquire can be put to good use building up the districts of the growing Aztec Empire, as well as linking up luxuries for amenity and attack. Civilization VI: New Frontier Pass – Byzantium deity guide Who is Basil II? Basil II was the Byzantine Emperor from 976 to 1025 AD. Zigzagzigal's Civ Summaries (BNW) By Zigzagzigal This guide introduces all 43 Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. Zigzagzigal's Guide to Assyria (BNW) by Zigzagzigal. The sea is where we live, where we work, where we conquer. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. These guides are no longer updated. Most comparable civs wouldn't get general strength bonuses above +5,. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Also, while we're at it, Sourhogs should be listed on the Slayer skill guide at level 1 (specify that it needs the quest). Germany is great for warmongering: extra military policy slot, bonus against city states, unique district for production to churn out units. Sid Meier’s Civilization VI Zigzagzigal’s Guides – Mapuche (GS) Added: May 8, 2021, 9:17pm UTC SteamsPlay Guides 0. 65 ratings. Zigzagzigal's Guides - Poland (R&F) By Zigzagzigal. Introduction. Every civ has interesting lesser-known tricks and features. They're well-placed to build lots of cities and go for a cultural victory. g. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Furthermore, it is written with the assumption you have all Civ 6 content released prior to the Leaders Pass: Pre-Rise and Fall content packs. Zigzagzigal's Guide to the Celts (BNW) By Zigzagzigal. This guide is divided into multiple sections explaining how best to use and play against this specific civ. This makes him an amazing Jack of All Trades, as You can move around troops really fast with the All Road Lead to Rome ability. 3. 193 ratings. Introduction. Rise and Fall Expansion. You can also use the River Goddess pantheon to make those quickly-built riverside Holy Sites add both +2 housing and +2 amenities. 2. Civ guide series by Zigzagzigal Complete guide series. 33,480 views. Rise and Fall Expansion. On smaller map sizes, culture makes a good alternative relying on wonder construction. Here, I detail strategies and counter-strategies for Byzantium. 2. . If you're willing to put in the effort, China will reward you with rapid technology and civic gain - making them suited to both scientific and cultural victories. Rise and Fall Expansion. Zigzagzigal's Guides: The Civ 6 Finale - Vietnam, Civ Summaries, Tricks/Secrets/Clarifications (GS) Click here for the guide to Vietnam Click here for the. Introduction. A general strategy. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Every civ has interesting lesser-known tricks and features. The "Other Guides" section of every Vanilla guide has links to every other. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. This guide is divided into multiple sections explaining how best to use and play against this specific civ. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. The Outline details the mechanics of how the civilization's unique features work and what their start bias is (assuming they have one at all). The "Other Guides" section of every Vanilla guide has links to every other Vanilla guide. It would be super neat to open every Civ’s section with your guide in this style, followed up with u/Zigzagzigal’s awesome more text-heavy guides. Here, I detail Arabian strategies and counter-strategies. Zigzagzigal's Guides - Brazil (GS) by Zigzagzigal An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. This guide goes into plenty of detail about Ethiopian strategies, uniques and how to play against them. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Zigzagzigal [author] Jul 27, 2017 @ 2:28pm. Zigzagzigal's Guides - Greece (Vanilla) By Zigzagzigal. Following this guide requires the Gathering Storm expansion. With a good exploration bonus, they get a decent start going to help you get there. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. I ended up wanting to go Shoshone lol. Zigzagzigal's Guide to the Mayans (BNW) Introduction Note: The Mayans require the Gods and Kings expansion. Award. Tmv655 • 2 yr. Pre-Rise and Fall content packs. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. Germany can build a large, strong army quickly and cheaply, and has strength both in the earlier and later stages of the game. 3. Zigzagzigal's Guides - Greece (GS) By Zigzagzigal. Note: This guide only covers content released prior to the Rise and Fall expansion. Following this guide requires the Gathering Storm expansion. Following this guide requires the Gathering Storm expansion. Moderately Straightforward - Easy enough to learn, but has some kind of factor which might throw off very new players - usually an atypical start (e. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Guides - Inca (GS) It's late, but here's a Gathering Storm guide for the Inca. Russia brings production and faith to the tundra regions of the world, with some of the best potential for religious victory in the game. The Huns fight and win very early on, and are great fun to play. No-one else can storm a coast as fast as the Danes, allowing them to take over capitals or strategic locations before the victim can respond. Terminology used in this guide and not in-game is explained here. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. 33 ratings. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. At this point the Steam guides should just have a Zigzagzigal's Guides tab. The Early Game. Rise and Fall Expansion. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. Germany. America offers you a brilliant late-game war experience, allowing you to utilise the complexity of the latter ages to your advantage. All wall types have also been buffed to offer more outer defences. These guides are no longer updated. Pre-Rise and Fall content packs. Hidden features are unique features civs have which aren't described or explained in-game - both positive and negative. Rise and Fall Expansion. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Hello again! I made a post a bit ago about what civ to try. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Units between 90 and 99 health have a strength penalty of 1, units between 80 and 89 health have a penalty of 2, and so on. 170 ratings. 208 ratings. Introduction. This guide goes into plenty of detail about Byzantine (Byzantine as in of Byzantium, not as in excessively complicated. Here, I detail Swedish strategies and counter-strategies. Here, I detail. Russia is a great Civ for those who like to build up a strong empire before sending it to war. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. Zigzagzigal's Guides - France (GS) Von Zigzagzigal. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Following this guide requires the Gathering Storm expansion. . This guide goes into plenty of detail about Assyrian strategies, uniques and how to. Introduction. Zigzagzigal's Guide to The Incans (G&K) by Zigzagzigal. If you’ve new to u/zigzagzigal ’s guides are the best guides around for CIV. The civ's start bias, if it has one. This guide goes into plenty of detail about Brazilian strategies, uniques and how to play against them. And to my understanding, a scientific victory is best going tall. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. This guide is divided into multiple sections explaining how best to use and play against this specific civ. Changes from the 27 July Summer patch affecting Japan: - Electronics Factories, like regular Factories, are now about 10% more expensive. Zigzagzigal [author] Oct 20, 2017 @ 3:57pm. Here, I detail Brazilian strategies and counter-strategies. Award. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. This guide is divided into multiple sections explaining how best to use and play against this specific civ. The Celts have a strong early-game; they're usually the first to a Pantheon. A lot of things, like a lot. If their culture output is strong enough they can get Nationalism before you, they can form armies before you can form corps, giving as much as a 22-point advantage. Pre-Rise and Fall content packs. Here, I detail Russian strategies and counter-strategies. As such, they can make unpredictable opponents. This guide goes into plenty of detail about German strategies, uniques and how to play against them. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. The "Other Guides" section of every Vanilla guide has links to every other. 2. Introduction. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (Vanilla) by Zigzagzigal. Here, I detail Greek strategies and counter-strategies - for both Pericles and Gorgo. Per page: 9 18 30. Here, I detail Phoenician strategies and counter-strategies. This guide goes into plenty of detail about Polynesian strategies, uniques and how to play against them. Award. This guide goes into plenty of detail about Portuguese strategies, uniques and how to play against. The Netherlands is a moderately flexible civ that benefits from rivers, lakes and seas alike. This guide compiles them, so if you want to get more out of your favourite civ, or to find new reasons to play other civs, here's a good place to start. Following this guide requires the Gathering Storm expansion. Pre-Rise and Fall content packs. This guide is divided into multiple sections explaining how best to use and play against this specific civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Zigzagzigal's Civ Summaries (BNW) By Zigzagzigal This guide introduces all 43 Civs in the game with a quick rough outline of how to play as them, along with links to more in-depth guides. 114 ratings. The Mayans excel at Science, but unlike some other Science civilizations in the game such. Award. Zigzagzigal's Guides - Russia (R&F) By Zigzagzigal. This means prioritizing Food and Housing during your initial expansion; Farms, Granaries, and Encampments are all worthwhile early investments. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. . The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Zigzagzigal has been making guides that are as comprehensive as his username is difficult to say the first time. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Hidden features are unique features civs have which aren't described or explained in-game - both positive and negative. Zigzagzigal's Civ Summaries (BNW) 87,131 views. This guide is divided into multiple sections explaining how best to use and play against this specific civ. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Start work on it in as many cities as. Here, you will learn what sets Russia apart from other nations in. Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. Here, I detail Chinese strategies and counter-strategies. Zigzagzigal's Guide to Carthage (BNW) By Zigzagzigal. The Shoshone come with one of the game's strongest starts and an unrivalled ability to grab land. The Outline details the mechanics of how the civilization's unique features work and what their start bias is if they have one. Following this guide requires the Gathering Storm expansion. The main changes for the Zulus in Gathering Storm are: The addition of the powerful and easy-to-beeline Cuirassier unit works wonderfully with the Zulu ability to form early corps and armies. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong. Here, I detail Scythian strategies and counter-strategies. Zigzagzigal's Guides - Russia (GS) By Zigzagzigal. Rise and Fall Expansion. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined. Qhapaq Ñan improvements provide you with visibility in neutral lands, though other civs can convert them to their side by taking the tile. If you can stack St. AoE (Area of Effect) - Bonuses or penalties that affect multiple tiles in a set radius. This guide goes into plenty of detail about English strategies, uniques. YouTube has some good beginner playthroughs where the streamer "over explains" the moves to give beginners advice. 71 ratings. ; The Victory Skew section describes to what extent the civ (and its individual leaders where applicable) is inclined towards particular. Positive examples include Factories (which offer production to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example is nuclear weapons, which cause devastation over a wide radius. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. This guide goes into plenty of detail about Greek strategies, uniques and how to play against them. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Zigzagzigal's Guides - Khmer (GS) by Zigzagzigal. The "Other Guides" section of every Vanilla guide has links to every other. This guide goes into plenty of detail about Roman strategies, uniques and how to play against them. ; The Victory Skew section describes to what extent the civ (and its individual leaders where. 3. Zigzagzigal's Guide to Babylon (BNW) by Zigzagzigal. Zigzagzigal's Guide to Rome (BNW) By Zigzagzigal. Link to the guide here. Here, I detail American strategies and counter-strategies. This guide goes into plenty of detail about Hunnic strategies, uniques and how to play against them. Rise and Fall Expansion. Award. . 138 ratings. Located around modern-day Tunisia, Carthage. Zigzagzigal's Guides - Māori (GS). The Khmer are best at cultural and religious victories. Rise and Fall Expansion. Zigzagzigal's Guides - Netherlands (R&F) By Zigzagzigal. You can find these by scrolling to the top of this page, clicking "Zigzagzigal's Guides" and looking near the end of the list of guides. Zigzagzigal's Guide to France (BNW) By Zigzagzigal. Pre-Rise and Fall content packs. 2. The Vanilla guides are for those without the Rise and Fall or Gathering Storm expansions. Zigzagzigal's Guide to Songhai (BNW) By Zigzagzigal. Achievements Guide - Vanilla Game and DLCs. Following this guide requires the Gathering Storm expansion. You can try scouting around for a few turns before settling your capital in order to maximise your potential number of cities, or else avoid the risk by settling right away. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. 165 ratings. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. An excellent maritime diplomatic Civ, Portugal will have little trouble with money or happiness later in the game. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. .